The ecosystem
The Nova Ecosystem
One family of software. Built to work together.
Online Earth
The front door to the internet.
Online Earth is Nova's spatial platform for exploring the real world and the information connected to it.
Instead of navigating the internet through endless pages and search results, Online Earth turns discovery into an interactive experience — locations, knowledge, businesses, communities and experiences explored naturally, in the place they actually belong.
The Earth becomes the interface.
A new way to explore
Whether you are discovering a new place, learning about the world, or just following something that caught your eye, exploration should feel obvious.
- Interactive 3D Earth
- A real globe you can move through, not a map you page across.
- Powerful location search
- Find a place by name, by description, or by what happens there.
- Natural navigation
- Movement that behaves the way you expect, at every scale.
- AI-powered exploration
- Navigator built in, so you can ask instead of hunting through menus.
- Modern design
- Motion and interface that stay out of the way of the view.
- A connected ecosystem
- The other Nova products reachable from inside the globe.
Navigator, inside Online Earth
Navigator is your intelligent guide inside Online Earth. Rather than searching through menus, ask for what you want:
- Take me somewhere interesting.
- Find places to visit.
- Show me this location.
It makes discovering the world faster, smarter and more personal. Navigator is the name for the guide built into Online Earth; the same assistant as a standalone desktop app is Atlas.
Built for the future
Online Earth is designed as the foundation for a larger ecosystem of connected software. Developer tools, creator platforms, real-time experiences and mobile applications all sit on the roadmap behind it.
Nova Engine
A modern real-time engine for building interactive worlds.
Nova Engine is a C++ engine built for large, seamless worlds — streamed terrain, physically based rendering, physics and weather, running as one continuous place rather than a series of levels.
It is not an attempt to match a general-purpose engine feature for feature. It is tuned for the kind of software Nova intends to ship, which is also why we own it: where the platform decides the ceiling, we build the platform.
The world loads as you move through it.
What is in it
- Custom renderer
- A physically based pipeline written against the hardware, not a wrapper.
- Physics
- Rigid bodies and vehicles simulated at world scale.
- Audio
- Positional sound that belongs to the space it is played in.
- World systems
- Streaming, partitioning, time of day and weather as first-class systems.
- Developer tools
- An editor and tooling built alongside the engine rather than bolted on.
- Portable by design
- The renderer sits behind an abstraction so new platforms need no rewrite.
Connected to
Open Cut
Creative software for editing and creating.
Open Cut is a desktop video and photo editor for real projects — a timeline that stays responsive as the project grows, and exports that finish.
It runs natively on your machine, keeps your media where you put it, and does not ask for a monthly fee to open a file you already made. Buy it once and it keeps working.
Your project, your files, your machine.
What is in it
- Video editing
- A multi-track timeline built for cutting, not for demos.
- Effects
- Colour, transitions and treatments applied without leaving the edit.
- Layers
- A photo editor sharing the same document model as the timeline.
- Modern workflow
- Keyboard-first, undo you can trust, and projects that reopen cleanly.
Connected to
Atlas
An AI assistant designed around your own computer.
Atlas is a local-first assistant with memory and context. It is the standalone form of Navigator — the same assistant that guides exploration inside Online Earth, built to work wherever Nova software runs.
The point is not a chat window. It is an assistant that understands what you are looking at, remembers what you were doing, and can act on it — reaching for a model on your own hardware before one somewhere else.
Ask in your own words.
What is in it
- Local-first architecture
- Runs against models on your machine, with nothing leaving it by default.
- Memory
- Keeps what matters between sessions instead of starting over each time.
- Tools
- Real capabilities it can invoke, not just answers about them.
- Natural commands
- Say what you want in a sentence; it works out the steps.
- Nova integration
- Aware of the product it is inside, and able to drive it.
Also in the ecosystem
Open Games
Experiences built with Nova technology. The first is Open Horizon, an open-world driving game and the proving ground for the engine.
In productionReplay.gg
Always-on capture that holds the last few minutes, so the moment is recorded before you think to ask for it.
In developmentStore & Launcher
One place to install, update and launch everything Nova makes.
PlannedDedicated sites are being built alongside the products themselves. Until they exist, every Learn more on this page stays where it is.